A project for Dr. Stephen Guy’s class Game Engine Technologies. My classmate Daniel Shervheim and I collaborated on this project..
Our directive was to create a game in a provided game engine, using only Lua scripting. Additionally, our game had to demonstrate some form of animation. We chose to create a chess game.
A very cool shot by Dan.
A video demonstrating the gameplay of our chess program.
The source code is available to download here.
We also ported an open source easing library to Lua for use in our project.